Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Walker Powlett's actions. The ship suffers severe damage and Walker Powlett is blamed for the disaster. Walker Powlett is court - martialled and discharged. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Voluntarily left Wanderer |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Walker Powlett's Contacts or Allies betrays Walker Powlett, ending Walker Powlett's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Marine Support (Marine). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
35 |
Established a network of contacts. Gain 1 contacts. |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
39 |
Established a network of contacts. Gain 2 contacts. |
6 |
39 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
40 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
40 |
Failed to qualify for Courier (Scout). |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
42 |
Survived a risky adventure but gained nothing. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |