Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Warner Davis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
When dealing with an alien race, Warner Davis botch an opportunity to gather extra intelligence about them. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
25 |
Warner Davis survey an alien world. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Failed to qualify for Field Researcher (Scholar). |
5 |
28 |
Returned to Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Warner Davis's Contacts or Allies betrays Warner Davis, ending Warner Davis's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Switched to Scout (Surveyor) with previous rank. |
6 |
36 |
Spend several years jumping from world to world in Warner Davis's scout ship. |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
40 |
Warner Davis have no idea what happened to Warner Davis – they found Warner Davis's ship drifting on the fringes of friendly space. |
8 |
40 |
Failed to qualify for Broker (Merchant). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Navy (Flight) with the new title Crewman. |
8 |
42 |
Advanced training in a specialist field. |