Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Wendell Palmer discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
When dealing with an alien race, Wendell Palmer botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Psychologically damaged by Wendell Palmer's time in the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Wendell Palmer survey an alien world. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Spend several years jumping from world to world in Wendell Palmer's scout ship. |
5 |
34 |
Voluntarily left Surveyor |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
36 |
Gain Enemy if Wendell Palmer don't already have one. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was wildly successful. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Moved to a new world. |