Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Willard Moreno's work ends up coming home with Willard Moreno, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Failed to qualify for Army Support (Army). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
A new romantic starts. Gain an Ally. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Drafted into Law Enforcement |
4 |
27 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Go undercover to investigate an enemy. |
4 |
28 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
31 |
Voluntarily left Law Enforcement |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A series of bad deals and decisions force Willard Moreno into bankruptcy. Willard Moreno salvages what Willard Moreno can. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Opponents of Willard Moreno's belief system ambush Willard Moreno. |
8 |
41 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
41 |
Switched to Drifter (Wanderer). |
9 |
43 |
Find an Alien Artifact. |
9 |
45 |
Promoted to Drifter (Wanderer) rank 1. |