William Read  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 47 M 6 (0) 7 (0) 7 (0) 6 (0) 9 (1) 9 (1)677699
Tiresome, Guilty
 
Skills
Admin 0
Broker 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Flyer (Wing) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 0
Navigation 1
Persuade 1
Pilot 0
Profession (Spacer) 0
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 23
Scout Surveyor 02
Army Infantry Private01
Drifter Wanderer 11
 
Name Type Affinity Enmity Power Influence Species
Hobson Withers Enemy 0 3 1 5 Humaniti (M/56)
Bernice Fletcher Ally 3 0 4 2 Humaniti (F/67)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 William Read's ship or starport is destroyed by criminals. Gain them as an Enemy.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 25 A new romantic starts. Gain an Ally.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 28 A good deal ensures William Read is living the high life for a few years.
3 30 Forced to muster out.
4 30 Failed to qualify for Line/Crew (Navy).
4 30 Submitted to the draft.
4 30 Became a Scout (Surveyor).
4 32 Spend several years jumping from world to world in William Read's scout ship.
5 34 Continued as Scout (Surveyor).
5 36 Perform an exemplary service for the scouts.
5 38 Forced to muster out.
6 38 Became a Army (Infantry) with the new title Private.
6 41 Forced out after co-operating with military investigation in commanding officer's illegal activity.
7 41 Became a Drifter (Wanderer).
7 42 Attacked by enemies that William Read easily defeat.
7 42 Gain Enemy if William Read don't already have one.
7 45 Promoted to Drifter (Wanderer) rank 1.
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