Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
1 |
20 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Wilmer McKerras foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Wilmer McKerras is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
29 |
Failed to qualify for Infantry (Army). |
4 |
29 |
Became a Drifter (Barbarian). |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Wilmer McKerras's Contacts or Allies betrays Wilmer McKerras, ending Wilmer McKerras's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
40 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Pirate (Rogue). |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |