Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Established a network of contacts. Gain 1 contacts. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Accepted a deal with criminal or other figure under investigation. |
4 |
26 |
Became a Merchant (Broker). |
4 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
32 |
Make an unexpected connection outside Wilton Parker's normal circles. Gain a Contact. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
35 |
Embroiled in legal trouble. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
40 |
Make an unexpected connection outside Wilton Parker's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
44 |
Make an unexpected connection outside Wilton Parker's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Broker) rank 2. |