Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Wylie Carr's work ends up coming home with Wylie Carr, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Wylie Carr's Contacts or Allies betrays Wylie Carr, ending Wylie Carr's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Wylie Carr accepted an offer of inducements to betray Wylie Carr's faith. Gain 60,000 in cash. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Wylie Carr's Contacts or Allies betrays Wylie Carr, ending Wylie Carr's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Returned to Believer (Missionary/Humanitarian). |
7 |
40 |
Wylie Carr is sent to a new community or parish to preach The Word among the poor. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
40 |
Voluntarily left Missionary/Humanitarian |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
42 |
Wylie Carr do not know what happened to Wylie Carr. There is a gap in Wylie Carr's memory. |
9 |
42 |
Returned to Believer (Missionary/Humanitarian). |
9 |
44 |
Wylie Carr is chosen to represent Wylie Carr's faith in a vid show or other highly public forum. |