Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
During a battle, defeat or victory depends on Yiya's actions. The ship suffers severe damage and Yiya is blamed for the disaster. Yiya is court - martialled and discharged. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Yiya do not know what happened to Yiya. There is a gap in Yiya's memory. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Voluntarily left Enforcer |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Merchant (Broker). |
6 |
36 |
Embroiled in legal trouble. |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
40 |
A new romantic starts. Gain an Ally. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
44 |
Risk Yiya's fortune on a possibility lucrative deal and win. |
8 |
45 |
Promoted to Merchant (Broker) rank 2. |