Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
A-Pabpab Basab do not know what happened to A-Pabpab Basab. There is a gap in A-Pabpab Basab's memory. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Severely injured. Fully recovered. |
3 |
22 |
Became a Scholar (Field Researcher). |
3 |
25 |
Make a breakthrough in A-Pabpab Basab's field. |
3 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
26 |
Voluntarily left Field Researcher |
4 |
26 |
Returned to Drifter (Scavenger). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
5 |
33 |
A-Pabpab Basab join a gambling circle on board. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
35 |
A-Pabpab Basab is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Opponents of A-Pabpab Basab's belief system ambush A-Pabpab Basab. |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
38 |
Retired. |
8 |
42 |
Birth or Death involving a family member or close friend. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |