Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
25 |
Moved to a new world. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scholar (Physician). |
3 |
27 |
An expedition or voyage goes wrong, leaving Abel Oliver stranded in the wilderness. |
4 |
27 |
Became a Scout (Explorer). |
4 |
29 |
Abel Oliver's ship is ambushed by enemy vessels. Abel Oliver successfully ran to the jump point. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
32 |
Abel Oliver's ship is damaged, and Abel Oliver have to hitch-hike Abel Oliver's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
32 |
Failed to qualify for Flight (Navy). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Army (Infantry) with the new title Private. |
6 |
36 |
Nearly killed. |
7 |
36 |
Switched to Scout (Courier) with previous rank. |
7 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
37 |
Became a Drifter (Wanderer). |
8 |
41 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
41 |
Entered Merchant Academy with the Business curriculum. |
9 |
45 |
Made lifelong friends. Gain 1 Allies. |
9 |
45 |
Graduated with honors. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |