Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
31 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
37 |
Betrayed by a friend. One of Abner Walsham's Contacts or Allies betrays Abner Walsham, ending Abner Walsham's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Broker). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
41 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
45 |
Given advanced training in a specialist field |