Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Adolph Newman's life into chaos, forcing Adolph Newman to leave the planet. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Adolph Newman have been following false teachings! |
4 |
28 |
Switched to Merchant (Free Trader). |
4 |
30 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
A series of bad deals and decisions force Adolph Newman into bankruptcy. Adolph Newman salvages what Adolph Newman can. |
6 |
33 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Adolph Newman come into conflict with a splinter group Adolph Newman's own religion which maintains Adolph Newman's version is the wrong one. Gain 3 Rivals. |
7 |
35 |
Became a Drifter (Wanderer). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Gain Enemy if Adolph Newman don't already have one. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
43 |
Returned to Believer (Holy Warrior). |
9 |
46 |
Adolph Newman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |