Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Aekhathtu Nagllurr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Aekhathtu Nagllurr befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Aekhathtu Nagllurr learn something Aekhathtu Nagllurr should not have – a corporate secret, a political scandal – which Aekhathtu Nagllurr can profit from illegally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Aekhathtu Nagllurr is rewarded for Aekhathtu Nagllurr's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
Aekhathtu Nagllurr's business expands, Aekhathtu Nagllurr's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Failed to qualify for Intelligence (Agent). |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |