Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Psion (Adept). |
3 |
27 |
Gain a mentor. |
3 |
27 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
4 |
27 |
Continued as Psion (Adept). |
4 |
30 |
Gain a contact outside of normal circles. |
5 |
31 |
Continued as Psion (Adept). |
5 |
32 |
Psionic strength increases. |
6 |
35 |
Continued as Psion (Adept). |
6 |
38 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
Aellekhsrarz Aelgho's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Make an unexpected connection outside Aellekhsrarz Aelgho's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 2. |