Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Albert Lord's business expands, Albert Lord's corporation grows, or the colony thrives. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Albert Lord learn something Albert Lord should not have – a corporate secret, a political scandal – which Albert Lord can profit from illegally. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Scout (Courier). |
6 |
37 |
Albert Lord spend a great deal of time on the fringes of Charted Space. |
6 |
37 |
Albert Lord have no idea what happened to Albert Lord – they found Albert Lord's ship drifting on the fringes of friendly space. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Courier). |
7 |
42 |
Perform an exemplary service for the scouts. |
7 |
44 |
Promoted to Scout (Courier) rank 2. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Scout (Explorer) with previous rank. |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |