Retired Scout Alberto Douglas  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 48 M 2 (-2) 1 (-2) 1 (-2) 6 (0) 13 (2) 8 (0)2116D8
Tenuous
 
Skills
Animals (Training) 2
Athletics 0
Carouse 1
Deception 0
Drive 0
Gun Combat (Slug) 1
Investigate 0
Mechanic 0
Navigation 1
Pilot 0
Profession (Worker/Religion) 1
Recon 0
Science (Life Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Agent Intelligence 01
Scout Courier Scout13
Drifter Barbarian 01
Retired 01
 
EducationGraduated
University Honors
 
Name Type Affinity Enmity Power Influence Species
Alford Ames Ally 2 0 1 0 Darrian, Imperium (M/59)
Loren Flores Enemy 0 3 0 1 Tapazmal (M/30)
Bennett Roan Contact 2 1 0 1 Darrian, Imperium (M/75)
Forgiveness.
Elder Spencer Contact 2 1 4 0 Traltar (M/21)
Elder Spencer is in desperate trouble and could use the character’s help.
Zita Watson Enemy 0 3 0 0 Darrian, Imperium (F/25)
Spencer Sim Enemy 0 5 0 1 Darrian, Imperium (M/51)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Alberto Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Entered University.
2 24 Spent the college years partying.
2 25 Graduated with honors.
3 25 Continued as Drifter (Wanderer).
3 26 Betrayed by a friend. One of Alberto Douglas's Contacts or Allies betrays Alberto Douglas, ending Alberto Douglas's career. That Contact or Ally becomes a Rival or Enemy.
4 26 Became a Agent (Intelligence).
4 28 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 28 Failed to qualify for Artist (Entertainer).
5 28 Submitted to the draft.
5 28 Became a Scout (Courier).
5 29 When dealing with an alien race, Alberto Douglas have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 32 Attempted to change assignments.
6 32 Failed to qualify for Surveyor (Scout).
6 32 Continued as Scout (Courier).
6 36 Alberto Douglas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alberto Douglas fail to help. Gain an Enemy.
6 36 Alberto Douglas's ship is damaged, and Alberto Douglas have to hitch-hike Alberto Douglas's way back across the stars to the nearest scout base.
6 36 Gain 2 Contacts. Gain 2 Enemies.
6 36 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 36 Continued as Scout (Courier).
7 40 Nearly killed. Fully recovered. Owe 10,000 for medical bills.
8 40 Failed to qualify for Corporate Agent (Agent).
8 40 Switched to Drifter (Barbarian).
8 43 Betrayed by a friend. One of Alberto Douglas's Contacts or Allies betrays Alberto Douglas, ending Alberto Douglas's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Aging Crisis. Owe 50,000 for medical bills.
9 43 Retired at age 43.
9 43 Retired.
9 44 Accused of a crime.
10 47 Aging Crisis. Owe 50,000 for medical bills.
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