Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Suffered a deep tragedy. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
22 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
23 |
Nearly killed. |
4 |
23 |
Failed to qualify for Courier (Scout). |
4 |
23 |
Submitted to the draft. |
4 |
23 |
Became a Navy (Flight) with the new title Crewman. |
4 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
26 |
Albin Kelly accepted an offer of inducements to betray Albin Kelly's faith. Gain 100,000 in cash. |
5 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
28 |
Became a Drifter (Barbarian). |
6 |
31 |
Attacked by enemies that Albin Kelly easily defeat. |
6 |
31 |
Gain Enemy if Albin Kelly don't already have one. |
6 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
32 |
Continued as Drifter (Barbarian). |
7 |
35 |
Survived a risky adventure but gained nothing. |
7 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
36 |
Continued as Drifter (Barbarian). |
8 |
39 |
Betrayed by a friend. One of Albin Kelly's Contacts or Allies betrays Albin Kelly, ending Albin Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
39 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
41 |
Albin Kelly retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
43 |
Continued as Believer (Holy Warrior). |
10 |
45 |
Albin Kelly faith is shaken. |