Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Alfonso Hennessy's job. |
2 |
21 |
Became a Scholar (Physician). |
2 |
22 |
Good fortune |
3 |
25 |
Continued as Scholar (Physician). |
3 |
27 |
Entangled in a bureaucratic or legal morass that distracts Alfonso Hennessy from Alfonso Hennessy's work. |
4 |
29 |
Continued as Scholar (Physician). |
4 |
33 |
Win a prestigious prize for Alfonso Hennessy's work. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Entertainer (Performer). |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Alfonso Hennessy far from home. |
6 |
34 |
Switched to Agent (Intelligence). |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
38 |
A police detective or rival criminal forces Alfonso Hennessy to flee and vows to hunt Alfonso Hennessy down. Gain an Enemy. |
6 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
40 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
43 |
Alfonso Hennessy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Alfonso Hennessy refused an offer of inducements to betray Alfonso Hennessy's faith. Gain 6 enemies. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |