Allen Arthur  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 48 M 10 (1) 3 (-1) 11 (1) 6 (0) 7 (0) 5 (-1)A3B675
Charming, Slouching posture, Engaging
 
Skills
Athletics (Endurance) 1
Broker 0
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Mechanic 0
Medic 0
Melee 0
Persuade 0
Recon 2
Stealth 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 02
Drifter Scavenger 11
Army Cavalry Private02
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Claire Lite Enemy 0 2 3 2 Tapazmal (M/48)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Embroiled in legal trouble.
2 22 Continued as Merchant (Free Trader).
2 26 Imperial trade restrictions force Allen Arthur out of business.
3 26 Failed to qualify for Engineer/Gunner (Navy).
3 26 Became a Drifter (Scavenger).
3 29 Survived a risky adventure but gained nothing.
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Voluntarily left Scavenger
4 30 Failed to qualify for Cavalry (Army).
4 30 Submitted to the draft.
4 30 Became a Army (Cavalry) with the new title Private.
4 34 Given a special assignment or duty in Allen Arthur's unit.
5 34 Continued as Army (Cavalry).
5 38 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5 38 Gain rebels as Enemy
6 38 Failed to qualify for Scientist (Scholar).
6 38 Switched to Drifter (Wanderer).
6 39 Survived a risky adventure but gained nothing.
7 42 Continued as Drifter (Wanderer).
7 43 Attacked by enemies that Allen Arthur easily defeat.
7 43 Gain Enemy if Allen Arthur don't already have one.
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