Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A sudden war destroys Alva Wilson's trade routes and contacts, forcing Alva Wilson to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Citizen (Colonist). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Severely injured. Owe 10,000 for medical bills. |
4 |
32 |
Gain Enemy if Alva Wilson don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Find Ancient Technology. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies that Alva Wilson easily defeat. |
6 |
39 |
Gain Enemy if Alva Wilson don't already have one. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Drafted into Merchant Marine |
8 |
44 |
Returned to Merchant (Merchant Marine). |
8 |
47 |
Alva Wilson's business or ship thrives. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |