Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Involved in a feud with a rival criminal organization. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside Alvie Gray's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
A sudden war destroys Alvie Gray's trade routes and contacts, forcing Alvie Gray to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
6 |
34 |
Failed to qualify for Ground Assault (Marine). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
35 |
Encounter a Psionic institute. |
6 |
35 |
Tested for psionic powers |
6 |
38 |
Attempt at commissioned failed. |
6 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Became a Psion (Adept). |
7 |
42 |
Experimented on by a corporation, government, or other organisation |
8 |
42 |
Retired. |
8 |
45 |
Gained a contact. |