Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Psychologically damaged by Ansel Kelley's time in the scouts. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
25 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
29 |
Ansel Kelley is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
29 |
Failed to qualify for Merchant Academy. |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Gained a contact. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
41 |
Voluntarily left Merchant Marine |
8 |
41 |
Switched to Scout (Surveyor) with previous rank. |
8 |
42 |
Perform an exemplary service for the scouts. |
8 |
45 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |