Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Antone Janson botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Antone Janson's ship is damaged, and Antone Janson have to hitch-hike Antone Janson's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Antone Janson survey an alien world. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Antone Janson spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Spend several years jumping from world to world in Antone Janson's scout ship. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Antone Janson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
38 |
Promoted to Scout (Courier) rank 2. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Antone Janson's ship is damaged, and Antone Janson have to hitch-hike Antone Janson's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 2 Contacts. Gain 3 Enemies. |
7 |
40 |
Became a Agent (Intelligence). |
7 |
44 |
Uncover a major conspiracy against Antone Janson's employers. |
7 |
44 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
44 |
Continued as Agent (Intelligence). |
8 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |