Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
A disaster leaves several injured, and others blame Archie Hanrahan, forcing Archie Hanrahan to leave Archie Hanrahan's career. Gain a Rival. |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Gain Enemy if Archie Hanrahan don't already have one. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Archie Hanrahan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
40 |
Arrested and charged. |
6 |
40 |
Hired a lawyer to beat the charges. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Thief (Rogue). |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
43 |
Involved in a gambling ring. |
8 |
44 |
Continued as Rogue (Enforcer). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Promoted to Rogue (Enforcer) rank 1. |