Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attempted a risky adventure and was injured. |
2 |
25 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Citizen (Worker). |
3 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
28 |
Became a Scout (Explorer). |
4 |
30 |
Armando Bowman discover a world, item or information of worth to the Imperium. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Serve as the courier for an important message from the Imperium. |
5 |
36 |
Promoted to Scout (Explorer) rank 2. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
38 |
Perform an exemplary service for the scouts. |
6 |
40 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Promoted to Scout (Explorer) rank 4. |
8 |
44 |
Continued as Scout (Explorer). |
8 |
45 |
Armando Bowman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Armando Bowman fail to help. Gain an Enemy. |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |