Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
21 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
2 |
26 |
Aron Dart make an alliance with a powerful and charismatic noble, who becomes an Ally. |
2 |
26 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
27 |
time as a ruler or playboy gives Aron Dart a wide range of experiences. |
4 |
30 |
Voluntarily left Administrator |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Attempted a risky adventure and was injured. |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Aron Dart's Contacts or Allies betrays Aron Dart, ending Aron Dart's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Aron Dart aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |