Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
27 |
Spent time mastering mind and body. |
3 |
30 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
31 |
An anti-psi cult or gang attempts to expose or attack Arron Connell. |
5 |
31 |
Became a Scholar (Physician). |
5 |
32 |
Win a prestigious prize for Arron Connell's work. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
43 |
Gain Enemy if Arron Connell don't already have one. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |