Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Arvid Griffin have been following false teachings! |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Arvid Griffin went above and beyond the call of duty. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Hard times caused by a lack of interstellar trade costs Arvid Griffin's job. |
4 |
24 |
Became a Citizen (Colonist). |
4 |
26 |
Arvid Griffin's business expands, Arvid Griffin's corporation grows, or the colony thrives. |
5 |
28 |
Continued as Citizen (Colonist). |
5 |
31 |
Nearly killed. Owe 7,500 for medical bills. |
6 |
31 |
Failed to qualify for Surveyor (Scout). |
6 |
31 |
Became a Drifter (Scavenger). |
6 |
33 |
Betrayed by a friend. One of Arvid Griffin's Contacts or Allies betrays Arvid Griffin, ending Arvid Griffin's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Became a Merchant (Free Trader). |
7 |
34 |
Make an unexpected connection outside Arvid Griffin's normal circles. Gain a Contact. |
7 |
37 |
Forced to continue current assignment. |
7 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
37 |
Continued as Merchant (Free Trader). |
9 |
41 |
Continued as Merchant (Free Trader). |
9 |
42 |
Lost eye or limb. Owe 1,250 for medical bills. |
9 |
45 |
Promoted to Merchant (Free Trader) rank 2. |