Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Smuggle illegal items onto a planet. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Rewarded for a successful mission. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Moved to a new world. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Arvid Rogers's work ends up coming home with Arvid Rogers, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
45 |
Retired at age 45. |