Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Imperial trade restrictions force Asa King out of business. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Victim of a crime |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
25 |
Gain Enemy if Asa King don't already have one. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Tested for psionic powers |
5 |
31 |
Became a Psion (Adept). |
5 |
32 |
Psionic strength increases. |
6 |
35 |
Continued as Psion (Adept). |
6 |
38 |
Psionic strength increases. |
7 |
39 |
Continued as Psion (Adept). |
7 |
40 |
Gain a contact outside of normal circles. |
8 |
43 |
Continued as Psion (Adept). |
8 |
45 |
Psionic strength increases. |