Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Barney Watton easily defeat. |
1 |
21 |
Gain Enemy if Barney Watton don't already have one. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Barney Watton is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
25 |
Attempted a risky adventure and was sent to prison. |
4 |
28 |
Became a Prisoner (Thug). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
35 |
A guard takes a dislike to Barney Watton. |
6 |
36 |
Continued as Prisoner (Fixer). |
6 |
37 |
A guard takes a dislike to Barney Watton. |
7 |
40 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
41 |
Failed to escaped from prison. |
8 |
44 |
Returned to Prisoner (Fixer). |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |