Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Make an unexpected connection outside Benjamin Fawns's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside Benjamin Fawns's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A good deal ensures Benjamin Fawns is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Smuggle illegal items onto a planet. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
37 |
Given specialist training in vehicles. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Became a Scout (Courier). |
7 |
43 |
Benjamin Fawns's ship is damaged, and Benjamin Fawns have to hitch-hike Benjamin Fawns's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 1 Contacts. Gain 3 Enemies. |
8 |
43 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
A good deal ensures Benjamin Fawns is living the high life for a few years. |