Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Benjamin Kirkham to flee and vows to hunt Benjamin Kirkham down. Gain an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Given advanced training in a specialist field |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Risk Benjamin Kirkham's fortune on a possibility lucrative deal and win. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Risk Benjamin Kirkham's fortune on a possibility lucrative deal and win. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Given advanced training in a specialist field |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Moved to a new world. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Cavalry (Army). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
44 |
Gain Enemy if Benjamin Kirkham don't already have one. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |