Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Bennett Beley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Corporate (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Good fortune |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scout (Explorer) with previous rank. |
5 |
36 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
6 |
36 |
Became a Merchant (Broker). |
6 |
39 |
Make an unexpected connection outside Bennett Beley's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
Moved to a new world. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |