Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
28 |
Left the colonies. |
2 |
28 |
Failed to qualify for Corporate Agent (Agent). |
2 |
28 |
Became a Drifter (Wanderer). |
2 |
29 |
Drafted into Law Enforcement |
2 |
32 |
Forced to continue current assignment. |
2 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
32 |
Continued as Drifter (Wanderer). |
3 |
36 |
Gained a contact. |
3 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
36 |
Continued as Drifter (Wanderer). |
4 |
37 |
Bennett Woods do not know what happened to Bennett Woods. There is a gap in Bennett Woods's memory. |
5 |
37 |
Became a Scout (Explorer). |
5 |
38 |
Bennett Woods's ship is damaged, and Bennett Woods have to hitch-hike Bennett Woods's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
39 |
Commanding officer takes an interest in Bennett Woods's career. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Vessel participates in a diplomatic mission. |
7 |
43 |
Gain a contact. |