Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Study Vacc Suit as a hobby. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Rogue (Thief). |
2 |
32 |
A police detective or rival criminal forces Bennie Foy to flee and vows to hunt Bennie Foy down. Gain an Enemy. |
3 |
32 |
Became a Drifter (Barbarian). |
3 |
35 |
Find Ancient Technology. |
4 |
36 |
Continued as Drifter (Barbarian). |
4 |
40 |
Betrayed by a friend. One of Bennie Foy's Contacts or Allies betrays Bennie Foy, ending Bennie Foy's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
44 |
Bennie Foy accepted an offer of inducements to betray Bennie Foy's faith. Gain 180,000 in cash. |
6 |
44 |
Switched to Drifter (Scavenger). |
6 |
48 |
Promoted to Drifter (Scavenger) rank 1. |