Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Pirate (Rogue). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Contact with Government. |
3 |
29 |
Continued as Drifter (Scavenger). |
3 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Failed to qualify for Free Trader (Merchant). |
4 |
33 |
Switched to Drifter (Wanderer). |
4 |
37 |
Survived a risky adventure but gained nothing. |
5 |
37 |
Continued as Drifter (Wanderer). |
5 |
40 |
Drafted into Law Enforcement |
5 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
42 |
Established a network of contacts. Gain 1 contacts. |