Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
19 |
Gain Enemy if Bertram Norman don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Bertram Norman do not know what happened to Bertram Norman. There is a gap in Bertram Norman's memory. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Bertram Norman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Failed to qualify for Broker (Merchant). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Attacked by enemies that Bertram Norman easily defeat. |
6 |
41 |
Gain Enemy if Bertram Norman don't already have one. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |