Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Bertrand Brewer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Explorer). |
3 |
28 |
Spend several years jumping from world to world in Bertrand Brewer's scout ship. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Befriended by a senior agent. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Accepted a deal with criminal or other figure under investigation. |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
44 |
Gain Enemy if Bertrand Brewer don't already have one. |