Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Brandon Brooks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brandon Brooks fail to help. Gain an Enemy. |
1 |
20 |
Brandon Brooks have no idea what happened to Brandon Brooks – they found Brandon Brooks's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Brandon Brooks's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
Brandon Brooks's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Brandon Brooks spend months in the dangerous criminal underworld. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
35 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Make an unexpected connection outside Brandon Brooks's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |