Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Brandon Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
25 |
Brandon Mar foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
31 |
Special assignment or duty on board ship. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
35 |
Brandon Mar join a gambling circle on board. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Attempt at commissioned failed. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |