Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Brooks Cumming's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Brooks Cumming's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brooks Cumming fail to help. Gain an Enemy. |
3 |
29 |
Brooks Cumming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Brooks Cumming's Contacts or Allies betrays Brooks Cumming, ending Brooks Cumming's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Broker). |
6 |
38 |
Moved to a new world. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |