Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Burl Saxon do not know what happened to Burl Saxon. There is a gap in Burl Saxon's memory. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Advanced training in a specialist field. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Abuse Burl Saxon's position for profit. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Vessel participates in a diplomatic mission. |
5 |
33 |
Gain a contact. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Burl Saxon is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Burl Saxon as an Enemy. |
7 |
38 |
Failed to qualify for Corporate Agent (Agent). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Hard times caused by a lack of interstellar trade costs Burl Saxon's job. |
8 |
41 |
Failed to qualify for Performer (Entertainer). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
42 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |