Crewman Byron Foale  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 48 M 10 (1) 5 (-1) 5 (-1) 4 (-1) 6 (0) 6 (0)A55466
High energy
 
Skills
Animals 0
Astrogation 2
Athletics 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat 0
Investigate 0
Leadership 1
Medic 0
Profession (Colonist/Farming) 1
Science (Social Sciences/Belief) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Believer Missionary/Humanitarian Junior Project Worker03
Drifter Scavenger 13
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Junior Roland Contact 3 0 0 2 Ronnin (M/49)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 Make a breakthrough in Byron Foale's field.
2 22 Voluntarily left Field Researcher
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 26 Byron Foale retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Missionary/Humanitarian).
3 28 Byron Foale faith is shaken.
4 30 Continued as Believer (Missionary/Humanitarian).
4 33 Byron Foale accepted an offer of inducements to betray Byron Foale's faith. Gain 40,000 in cash.
5 34 Became a Drifter (Scavenger).
5 38 Find valuable salvage.
5 38 Promoted to Drifter (Scavenger) rank 1.
6 38 Continued as Drifter (Scavenger).
6 39 Find valuable salvage.
7 42 Continued as Drifter (Scavenger).
7 43 Betrayed by a friend. One of Byron Foale's Contacts or Allies betrays Byron Foale, ending Byron Foale's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Make an unexpected connection outside Byron Foale's normal circles. Gain a Contact.
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