Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Win a prestigious prize for Caleb Saxon's work. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Good fortune |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Make a breakthrough in Caleb Saxon's field. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Refuse to join a cheat in some fashion. |
5 |
38 |
Promoted to Scholar (Physician) rank 3. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
41 |
Caleb Saxon's work is sabotaged by unknown parties. Caleb Saxon may salvage what Caleb Saxon can and give up. |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
43 |
Attacked by enemies that Caleb Saxon easily defeat. |
7 |
43 |
Gain Enemy if Caleb Saxon don't already have one. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |