Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
29 |
Advanced training in a specialist field |
3 |
29 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Cavalry). |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
33 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Army (Cavalry). |
5 |
34 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
6 |
34 |
Returned to Citizen (Colonist). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Failed to qualify for Surveyor (Scout). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
40 |
Attacked by enemies that Caleb Willis easily defeat. |
7 |
40 |
Gain Enemy if Caleb Willis don't already have one. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
44 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Caleb Willis retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |