Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Carleton Burns's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carleton Burns fail to help. Gain an Enemy. |
2 |
26 |
Carleton Burns's ship is damaged, and Carleton Burns have to hitch-hike Carleton Burns's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Carleton Burns spend a great deal of time on the fringes of Charted Space. |
3 |
30 |
Gain a contact in an alien race. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Severely injured. Owe 10,000 for medical bills. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Carleton Burns is caught in the periphery of a scandal. |
5 |
34 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Gained a contact. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
Carleton Burns aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |