Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Casper Janson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Psychologically damaged by Casper Janson's time in the scouts. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Returned to Drifter (Barbarian). |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
31 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
33 |
Invited to take part in a controversial event or exhibition that injures Casper Janson's social standing. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Entertainer (Performer) rank 1. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
45 |
Gain a patron in the arts. Gain an Ally |
8 |
47 |
Promoted to Entertainer (Performer) rank 2. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |