Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Chad Pettitt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Chad Pettitt fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Chad Pettitt's time in the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Psychologically damaged by Chad Pettitt's time in the scouts. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Gain Enemy if Chad Pettitt don't already have one. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Severely injured. Owe 10,000 for medical bills. |
5 |
29 |
Became a Merchant (Broker). |
5 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
35 |
A sudden war destroys Chad Pettitt's trade routes and contacts, forcing Chad Pettitt to flee that region of space. |
6 |
35 |
Gain rebels as Enemy |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
39 |
Find valuable salvage. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
40 |
A new romantic starts. Gain an Ally. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
44 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
45 |
Chad Pettitt faith enjoys an explosion of popularity largely thanks to Chad Pettitt's efforts. |
10 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
48 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |